Inheritance cum Polymorphism in C++

Write a Program to find the area of Rectangle and Triangle using Inheritance and Polymorphism. Submit two different program in Comments Section.


Rectangle: A rectangle is a four-sided flat shape where every angle is a right angle (90°). 


The Area is the width times the height: Area = w × h






Triangle: The area of a polygon is the number of square units inside that polygon. Area is 2-dimensional like a carpet or an area rug. A triangle is a three-sided polygon. We will look at several types of triangles in this lesson.






9 comments:

  1. //with multiple inheritance
    #include
    using namespace std;
    class value
    {
    protected:
    int h,w;
    public:
    void get_v();
    };
    class rect:public value
    {
    public:
    void a_rect();
    };
    class tri:public value
    {
    public:
    void a_tri();
    };
    void value::get_v()
    {
    cin>>h>>w;
    }
    void rect::a_rect()
    {
    cout<<h*w<<endl;
    }
    void tri::a_tri()
    {
    cout<<(h*w)/2<<endl;
    }
    int main()
    {
    rect r;
    r.get_v();
    r.a_rect();
    tri t;
    t.get_v();
    t.a_tri();
    }

    ReplyDelete
  2. ////Hirerichical inheritance
    #include
    using namespace std;
    class Polygon
    {
    public:
    void get_values();
    protected:
    int width,hight;
    };
    class Rectangle:public Polygon
    {
    public:
    double area();
    };
    class Triangle:public Polygon
    {
    public:
    double area();
    };
    void Polygon::get_values()
    {
    int a;
    int b;
    cin>>a;
    cin>>b;
    width=a;
    hight=b;
    }
    double Rectangle::area()
    {
    return width*hight;
    }
    double Triangle::area()
    {
    return ((double)width*(double)hight)/2;
    }
    int main()
    {
    Rectangle r;
    Triangle t;
    cout<<"Enter the values for Rectangle: ";
    r.get_values();
    cout<<"Enter the values for Triangle: ";
    t.get_values();
    cout<<r.area()<<endl;
    cout<<t.area()<<endl;
    }

    ReplyDelete
  3. //Polymorphism
    #include
    using namespace std;
    class Polygon
    {
    public:
    void get_values();
    protected:
    int width,hight;
    };
    class Rectangle:public Polygon
    {
    public:
    double area();
    };
    class Triangle:public Polygon
    {
    public:
    double area();
    };
    void Polygon::get_values()
    {
    int a;
    int b;
    cin>>a;
    cin>>b;
    width=a;
    hight=b;
    }
    double Rectangle::area()
    {
    return width*hight;
    }
    double Triangle::area()
    {
    return ((double)width*(double)hight)/2;
    }
    int main()
    {
    Rectangle r;
    Triangle t;
    Polygon *ppoly1 = &r;
    Polygon *ppoly2 = &t;

    cout<<"Enter the values for Rectangle: ";
    ppoly1 ->get_values();
    cout<<"Enter the values for Triangle: ";
    ppoly2 ->get_values();
    cout<<r.area()<<endl;
    cout<<t.area()<<endl;
    }

    ReplyDelete
  4. //polymorphism part 1
    #include
    using namespace std;
    class value
    {
    protected:
    int height,width;
    public:
    void get_v(int h,int w);
    };
    class rect:public value
    {
    public:
    void a_rect();
    };
    class tri:public value
    {
    public:
    void a_tri();
    };
    void value::get_v(int h,int w)
    {
    height=h;
    width=w;
    }
    void rect::a_rect()
    {
    cout<<height*width<<endl;
    }
    void tri::a_tri()
    {
    cout<<(height*width)/2<<endl;
    }

    ReplyDelete
  5. //part 2
    int main()
    {
    rect r;
    value * rect1 = &r;
    rect1->get_v(10,5);
    r.a_rect();
    tri t;
    value * rect2 = &t;
    rect2->get_v(9,4);
    t.a_tri();
    }

    ReplyDelete
  6. iD:201820244
    #include
    using namespace std;
    class mullclass
    {
    public:
    void mullclass_value();
    protected:
    int width,hight;
    };
    class Rectangle:public mullclass
    {
    public:
    area();
    };
    class Triangle:public mullclass
    {
    public:
    area();
    };
    void mullclass::mullclass_value()
    {
    int x;
    int y;
    cin>>x;//input for rectangle area value
    cin>>y;
    width=x;
    hight=y;
    }
    Rectangle::area()
    {
    return width*hight;
    }
    Triangle::area()
    {
    return (width*hight)/2;
    }
    int main()
    {
    Rectangle obj1;
    Triangle obj2 ;
    mullclass*pointer1 = &obj1;
    mullclass *pointer2 = &obj2;

    cout<<"Enter the values for Rectangle: ";
    pointer1 ->mullclass_value();
    cout<<"Enter the values for Triangle: ";
    pointer2 ->mullclass_value();
    cout<<obj1.area()<<endl;
    cout<<obj2.area()<<endl;
    }

    ReplyDelete

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